We believe in game development that evokes true emotional impact while delivering captivating, responsive gameplay. Every element of Vokabulanis is designed to move you — both visually and emotionally.

That’s why in Vokabulanis, everything you see is made by hand. Every scene, puppet, and texture is a physical creation brought to life through animation, photogrammetry, and digital artistry.

By merging the tangible world of handcrafted art with the limitless potential of digital technology, we blur the line between reality and imagination — creating a game that feels alive, heartfelt, and filled with wonder.

Vokabulanis is a puzzle platformer playable in both single-player and co-op mode, developed with a universal multi-platform release in mind. The project is currently in early development, with updates to follow as we continue crafting its world.

Vokabulanis is a puppet animation puzzle platformer about two kids — Karla and Kurt. Friends who have fallen in love but find themselves unable to speak around each other. Together, they must save the collapsing and mysterious world of language — Vokabulanis — in hopes of finally expressing how they truly feel.

We create world-class puppet animation unlike anything seen before. Through a fusion of technical innovation and handcrafted artistry, we enable fully dynamic gameplay built upon authentic tactile aesthetics.

Our design philosophy — Emotional Mechanics — ensures that the characters’ emotional evolution directly influences gameplay. As Karla and Kurt change internally, new mechanics and challenges emerge to reflect their growth and feelings.

The two protagonists are opposites: Karla is athletic, outgoing, and driven, while Kurt is quiet, thoughtful, and analytical. Their differences amplify the magic of Vokabulanis, where the power of words becomes the key to progress.

The visual and cinematic style of Vokabulanis draws inspiration from legendary filmmakers such as Andrei Tarkovsky, Jan Švankmajer, and Hayao Miyazaki, as well as from the timeless tradition of stop-motion animation. In the world of games, titles like INSIDE, Ori and the Blind Forest, Little Nightmares, The Cave, Forgotten Anne, and Trine inspire both our gameplay structure and visual fidelity.

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